public class UniformCircleGrid2D extends Phantom
Constructor and Description |
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UniformCircleGrid2D(int x,
int y)
The constructor takes two arguments to initialize the grid.
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UniformCircleGrid2D(int x,
int y,
double r)
The constructor takes two arguments to initialize the grid.
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addAtIndex, applyTransform, clone, divideAtIndex, getAtIndex, getBuffer, getHeight, getPixels, getPixelValue, getSubGrid, getValue, getWidth, indexToPhysical, multiplyAtIndex, physicalToIndex, putPixelValue, putPixelValue, setAtIndex, setOrigin, setSpacing, show, show, subAtIndex, toString
getNumberOfElements, getOrigin, getSize, getSpacing
public UniformCircleGrid2D(int x, int y)
x
- y
- public UniformCircleGrid2D(int x, int y, double r)
x
- y
-